[There was usually a bad part of any town - no matter how big. Bad people didn't care about the family down the street, just maintaining the cover and keeping the attention off of them. This place seems to have a little firmer of a grip on the area and is a hell of a lot more dangerous than most of the neighborhoods she'd wandered through.
With her mobility, she'd been able to evade more of the AI's blows - the ones that connected easy enough to ignore.]
Sorry, no such luck. Last thing I remember is talking to you and Sam in the cemetery and then I woke up in a white room with a puncture wound in my neck.
[A month trapped here, well that explains a few things.]
<< well that's one way to say hello
With her mobility, she'd been able to evade more of the AI's blows - the ones that connected easy enough to ignore.]
Sorry, no such luck. Last thing I remember is talking to you and Sam in the cemetery and then I woke up in a white room with a puncture wound in my neck.
[A month trapped here, well that explains a few things.]
We should get out of the open.